Stránka 2 z 2

Napsal: ned 1. kvě 2005, 13:43
od werygood
CPU: Athlon XP 2200+ (1.8 Ghz)
GPU: Nvidia Geforce 4 Ti4200 64 MB
RAM: 2x 256 MB V-data PC 2700

riverboat_01: 42.18 fps
d1_trainstation_02: 23.58 fps
d3_c17_12: 21.23 fps

Detaily textur: nízké
Rozlišení: 800x600x32
Detaily modelů: střední
vyhlazování hran: žádné
Detaily vody: jednoduché odrazy
Detaily stínů: vysoké
Filtrování: trilineární
Detaily shaderů: vysoké
Počkat na Vertikální synchronizaci: vypnuto
HW DirectX: 8.0
SW DirectX:90

Napsal: úte 11. říj 2005, 17:05
od Jackiii
AMD Athlon XP 3000+
2*512MB DDR400
X800 Pro 475/900 @ 490/1134
WIN XP SP2

Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0

riverboat_01 = 57 FPS
d1_trainstation_02 = 37,4 FPS
d3_c17_12 = 30,2 FPS

Napsal: úte 11. říj 2005, 17:07
od Jackiii
AMD Opteron 144
2*512MB DDR333 2T
X800 Pro 475/900 (default)
WIN XP SP2

Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0

riverboat_01 = 57,62 FPS
d1_trainstation_02 = 47,63 FPS
d3_c17_12 = 38,43 FPS

Napsal: úte 11. říj 2005, 17:56
od Jackiii
AMD Opteron 144
2*512MB DDR333 2T
X800 Pro 475/900 @ 492/1134
WIN XP SP2

Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0

riverboat_01 = 75,65 FPS
d1_trainstation_02 = 50,68 FPS
d3_c17_12 = 39,52 FPS

Napsal: úte 11. říj 2005, 17:57
od Mirkana
AMD a64 3000+ 2.4ghz Venice
2x512 RAM 433 (470)mhz
His X850XT 520/1080 (560/1200)
Win SP2

Resolution:1280/1024@32
Model: high
Texture: high
Water: world
Shadow: high
AA:6x
Filtering: 16x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0


riverboat_01 = 75fps
d1_trainstation_02 = 61fps
d3_c17_12 = 51

Napsal: úte 11. říj 2005, 18:19
od Mirkana
AMD A64 3000+ 2.4ghz Venice
2x512 RAM 433(470)mhz
HIS X850XT 520/1080(560/1200)
Win SP2

Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0

riverboat_01 = 95fps
d1_trainstation_02 = 64fps
d3_c17_12 = 54fps

Napsal: stř 12. říj 2005, 17:59
od Jackiii
AMD Opteron 144
Kingston 2*512MB DDR400 DUAL 1T - 2.5-3-3-8
X800 Pro 475/900 @ 492/1134
WIN XP SP2

Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0

riverboat_01 = 82,01 FPS
d1_trainstation_02 = 57,59 FPS
d3_c17_12 = 44,13 FPS

Napsal: čtv 13. říj 2005, 14:25
od Jackiii
AMD Opteron 144 @ FX-51 (2.2GHz)
Kingston 2*512MB DDR400 DUAL 2-3-3-7 1T
X800 Pro 475/900 @ 492/1134
WIN XP SP2

Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0

riverboat_01 = 94,92 FPS
d1_trainstation_02 = 71,86 FPS
d3_c17_12 = 56,92 FPS

Napsal: pát 14. říj 2005, 15:54
od Ruka
AMD Sempron 2500+ 1.4 @ 2.2, 1.46V (default)
Kingmax 2*512MB (157MHz) 433DDR 2-2-2-5 1T Singl channel 2.6V
K8N Neo nForce3 250G (bios 08/09/05)
Leadtek nVidia 6600TD 545@670 DDR 3.6ns
WIN XP SP2, ForceWare 71. ..

Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0

(Hodne to zalezi na propustnosti pameti a CPU)

riverboat_01 = 50,52FPS
d1_trainstation_02 = 46,19 FPS
d3_c17_12 = 38,66FPS

Napsal: pát 14. říj 2005, 22:25
od JakubL
Athlon XP 2000+@2600+ 1,67@207GHz (MSI KT4V)
512MB DDR333 CL2.5
Saphire Radeon 9550 128MB/128bit 250/200@460/216
WinXP Pro SP2 + CATALYST 5.9

Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0

riverboat_01 = 24.99 FPS
d1_trainstation_02 = 24.69 FPS
d3_c17_12 = 23.07 FPS

Napsal: sob 15. říj 2005, 16:06
od Mirkana
AMD A64 3000+ 2.4ghz Venice
2x512 RAM 433(470)mhz
HIS X850XT 520/1080(575/1220)
Win SP2

Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0 ¨

riverboat_01 = 98 FPS
d1_trainstation_02 = 66 FPS
d3_c17_12 =53 :)

Napsal: sob 15. říj 2005, 16:38
od Mirkana
AMD A64 3000+ 2.6ghz Venice
2x512 RAM 433(470)mhz
HIS X850XT 520/1080(575/1220)
Win XP SP2


Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0 ¨




riverboat_01 = 100 FPS
d1_trainstation_02 = 70 FPS
d3_c17_12 =55 Fps :) :)

Napsal: čtv 17. lis 2005, 16:41
od Jackiii
AMD Opteron 144 @ FX-51 (2.2GHz)
Kingston 2*512MB DDR400 DUAL 2-3-3-7 1T
X800 Pro @ XT PE (520/1120)
WIN XP SP2

Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0

riverboat_01 = 102,68 FPS
d1_trainstation_02 = 72,01 FPS
d3_c17_12 = 56,46 FPS

Napsal: ned 4. pro 2005, 01:21
od Jackiii
AMD Opteron 144 @ FX-51 (2.2GHz)
Kingston 2*512MB DDR400 DUAL 2-3-3-7 1T
X800 Pro @ XT @ 580/1120
WIN XP SP2

Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0

riverboat_01 = 104,61 FPS
d1_trainstation_02 = 71,31 FPS
d3_c17_12 = 56,67 FPS

Napsal: sob 14. led 2006, 14:38
od dR@gon
ntel P4 630 @ 3.5GHz
ASUS P5P800
Kingmax DDR 2x 512MB @ 234MHz
ASUS GeForce 6800GE @ 415/1100 ; 12/6
ForceWare 81.98
WinXP Professional SP2

Resolution - 1024x768
Model - High
Texture - High
Water - All
Shadow - High
AA - 4x
Filtering - 8x
Shader - High
Vsync - Disabled
DX - 9.0 / 9.0

riverboat_01 - 62.22 fps
d1_trainstation_02 - 60.14 fps
d3_c17_12 - 45.21 fps

Napsal: stř 18. led 2006, 00:48
od Coololooser
Sempron 3100+(1,8ghz 256l2)
512MB ram cl2,5
DFI infinity nf4x
Radeon x1600pro nonOC

Resolution: 1024*768@32
Model: high
Texture: high
Water: all
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0

riverboat_01 = 47,63 FPS
d1_trainstation_02 = 45,21 FPS
d3_c17_12 = 42,59 FPS

---------------
---------------
AA: Off
Filtering: Trillinear

riverboat_01 = 62.19 FPS
d1_trainstation_02 = 54.47 FPS
d3_c17_12 = 44.40 FPS

Napsal: sob 21. led 2006, 00:25
od johnybest
Athlon 64 3000@3800 (1800@2436Mhz)
1GB Transcend 2.5 3 3 8 (400@442)
Gigabyte nForce 3 Ultra
Gigabyte GeForce 6600 128 MB AGP (300/500@540/680)
Windows XP + sp2
Nvidia Forceware 82.65 WHQL

Resolution: 1024*768@32
Model: high
Texture: high
Water: world
Shadow: high
AA: 4x
Filtering: 8x
Shader: high
Vsync: disabled
DX hw/sw: 9.0/9.0

riverboat_01 = 54.03 fps
d1_trainstation_02 = 50.93 fps
d3_c17_12 = 46.88 fps

Napsal: pon 10. dub 2006, 11:29
od Fousek
Jak ot spoustite ten benchmark?Mi to pise "CDemoFile::Open: couldn't open file d3_c17_12.dem for reading" a to mam v bin o jsem tady sosl...