S.T.A.L.K.E.R.: Shadow of Chernobyl
Moderátor: Baneshee
- OBR
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- Registrován: 20. srp 2003
- Bydliště: PHA, CB, TP, Aus, Ger
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- SpeedyGT
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- Registrován: 16. kvě 2005
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Docela by mě zajímalo jak máte zapnutý brithness. Jestli se třeba někdo vyžívá v tom že v noci absolitně nic nevidí, jen když se zablejskne nebo když rozsvítí baterku
. Na tom videu s bleskama to měl nastavený až moc do tmava 
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- palda
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- Registrován: 12. čer 2004
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r2_ls_bloom_threshold 0.001 - resp. se to tusim ma zvysit... ale jeste sem to nezkousel, neni casMichiGen píše:A ktore parametre si konkretne znizoval?palda píše:jo taky to mam pustene, v konfigu se da ale nastavit i sila toho bloomu, takze dam asi nizsi, zapnul sem to protoze mi prislo ze dny sou moc ponury... clovek v podstate nerozezna jestli je den nebo podvecer
jinak zajimave je ze ten bloom mi snizil fps tak max o 1frame
- palda
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- Registrován: 12. čer 2004
- Bydliště: Praha
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treba ja, kdyz nahravam frapsem, tak je vsechno tmavsi, bude na to mit i vliv dekodovani videa atd... ale i screeny mam tmavsi, nez byla ve skutecnosti hra a brightness nechavam ve hrach dicky na defaultu (nastavuji kdyztak monitor, podle potreby)Speedy FX píše:Docela by mě zajímalo jak máte zapnutý brithness. Jestli se třeba někdo vyžívá v tom že v noci absolitně nic nevidí, jen když se zablejskne nebo když rozsvítí baterku. Na tom videu s bleskama to měl nastavený až moc do tmava
- filletzz
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- Registrován: 13. lis 2005
- Bydliště: Praha / Hradec Králové
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ja to mnel po celou dobu co sem hral na defaultu (takze veprostred), na tom videu to je o neco tmavsi...Speedy FX píše:Docela by mě zajímalo jak máte zapnutý brithness. Jestli se třeba někdo vyžívá v tom že v noci absolitně nic nevidí, jen když se zablejskne nebo když rozsvítí baterku. Na tom videu s bleskama to měl nastavený až moc do tmava
MacBook Air 13" Mid 2013 + iPhone 4s
- durod
- Středně pokročilý

- Registrován: 01. úno 2005
- palda
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- Registrován: 12. čer 2004
- Bydliště: Praha
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- Hijacker933
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- Registrován: 14. bře 2006
- Bydliště: Mega City 1
tak to snizeni lighting distance ty artefakty opravdu vyresilo,diky
neprijde vam ta hra dost tezka? hraju to na stalker a ty tragedy si moc nedavam,vecne nemam naboje a pistolka strili vsude okolo, ale jen ne na zapornaka,ted sem v tom kanalu,vetsinu svy zasoby munice sem vystrilel na takovyho seredu co ma hubu jak chobotnice,mam uz jen 5naboju v rozprasovacce a porad tam sou nejaky parchanti,to nevim jak to uhraju
neprijde vam ta hra dost tezka? hraju to na stalker a ty tragedy si moc nedavam,vecne nemam naboje a pistolka strili vsude okolo, ale jen ne na zapornaka,ted sem v tom kanalu,vetsinu svy zasoby munice sem vystrilel na takovyho seredu co ma hubu jak chobotnice,mam uz jen 5naboju v rozprasovacce a porad tam sou nejaky parchanti,to nevim jak to uhraju
- Garnet000
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- Registrován: 28. srp 2006
- Bydliště: Hradec Králové; Prešov
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No chlape, tak si to skus na mastra. Na obtianosti stlaker som to uz dohral a furt som mal viac nábojov nez bolo potreba. Teraz hrajem na mastra a konecne su protivnici vyrovnany "so mnou". Kazdemu staci headka a je to! Sice intenzita loadingu sa mi zvečšila, ale o to viac musim davat bacha a pouzivat stealth styl. A ten bloom je super.Hijacker933 píše:....neprijde vam ta hra dost tezka?....
Naposledy upravil(a) Garnet000 dne pon 26. bře 2007, 22:42, celkem upraveno 1 x.
CPU:E6600@2.8GHz (8x350)1,184V@Thermalright SI-128@SCYTHE_1200rpm MB:GA-P965-DQ6 F9 RAM:2x1GB Corsair DOMINATOR DDR800 CL4; 2x1GB A-DATA Vitesta EE DDR800 CL4 GPU:BFG 8800GTX HDD:2xWD RAPTOR 74GB ; Seagate 7200.10 250GB ; WD SE16 750GB Power:Enermax Infinity 720W Case:ApplusCase X-Blade DVD:Samsung SH-183A Mouse:MX518 Gaming Grade LCD:SAMSUNG SM 940BF FAN: IN: 2x12cm SCYTHE 800rpm OUT: 1x12cm AC Arctic Fan 12L Audio:SB X-FI Extreme Music
- palda
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- Registrován: 12. čer 2004
- Bydliště: Praha
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no ja si vyssi obtiznosti nemuzu dovolik kuli kolisani framerate, "diky" disku, nevim kdy me prekvapi skok z 50 na 22.. to se headshoty davaj spatne..Garnet000 píše:No chlape, tak si to skus na mastra. Na obtianosti stlaker som to uz dohral a fort dom mal viac nábojov nez bolo potreba. Teraz hrajem na mastra a konecne su protivnici vyrovnany "so mnou". Kazdemu staci headka a je to! Sice intenzita loadingu sa mi zvečšila, ale o to viac musim davat bacha a pouzivat stealth styl. A ten bloom je super.Hijacker933 píše:....neprijde vam ta hra dost tezka?....
jinak s tim bloomem hra vypada hnedka lip, i kdyz mi to prislo zase takovy prepaleny
- Hijacker933
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- Registrován: 14. bře 2006
- Bydliště: Mega City 1
no ja sem zvyklej na fear a jeho balistku,tady to zanasi a vubec strili uplne divne,k tomu je to vic neohrabany. Obcas se divim, ze kdyz se potkam s nejakym typkem na blizkoa nasolim do nej pul zasobniku z Akacka tak ho nesejmu, ale par kulkama z dalky v pohode ,difnej bug, uz mam, ale konecne vic munice a poradnou pusku,jen me stve ta narocnost,hrozne mi skace fps a hrabe disk,v jednom useku mi dokonce spadlo fps na 4 dokud sem nedosel do zakladny,je to dost nedoladeny a ze zacatku nuda,nejvic me bavil ten kanal 
- palda
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- Registrován: 12. čer 2004
- Bydliště: Praha
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tak ta balistika je docela divna, musim souhlasit, a taky odraz kulek, je sice pekny, ze se odrazej ode zdi, ale vam to nic nedela (mozna nastestiHijacker933 píše:no ja sem zvyklej na fear a jeho balistku,tady to zanasi a vubec strili uplne divne,k tomu je to vic neohrabany. Obcas se divim, ze kdyz se potkam s nejakym typkem na blizkoa nasolim do nej pul zasobniku z Akacka tak ho nesejmu, ale par kulkama z dalky v pohode ,difnej bug, uz mam, ale konecne vic munice a poradnou pusku,jen me stve ta narocnost,hrozne mi skace fps a hrabe disk,v jednom useku mi dokonce spadlo fps na 4 dokud sem nedosel do zakladny,je to dost nedoladeny a ze zacatku nuda,nejvic me bavil ten kanal
- oyza
- Začátečník

- Registrován: 05. úno 2007
- Bydliště: Praha
zatim me ta hra teda moc nechytla. spis se jen tak koukam po tom svete, jinak je to nudny. jako strilecka dost divny....
AMD X6 1090T cooled by Thermalright Ultra 120 Extreme + Noctua, Asus M4A78T-E, 6G OCZ XTC Platinum, Toxic HD6870, SSD, Asus Xonar D1 - live at Spire Swordfin, powered by Enermax Liberty 500W. Viewed by EIZO 22" + 19" Dell.
- palda
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- Registrován: 12. čer 2004
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- hlupak
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- Registrován: 08. srp 2005
- Bydliště: St.Albans United Kingdom
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- OBR
- Černá karta

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- Registrován: 20. srp 2003
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Patch 1.0001
http://www.stalker-zone.com/index.php?n ... cle&sid=12
http://data2.edisk.cz/stahni/38824/stk- ... .44MB.html
= v1.0001 March 26, 2007 =-
S.T.A.L.K.E.R. Patch Release Notes
-*Important Installation information*-
There are different versions of the patch for the different SKU's released worldwide and for the Digital Distribution version.
After installing the patch, you will still be able to play multiplayer games across the different SKUs, but it is very important that you install the correct patch for your SKU.
If you live in the USA please download and install
stk-US-10001.exe
If you live in the rest of the world please download and install
stk-WW-10001.exe
If you purchased your copy through the Direct Download service, please download and install
stk-DD-10001.exe
Saved Games
Please note that Saved games from previous versions will NOT work with the patch.
After installing this patch, please go to "C:\Documents and Settings\All Users\Documents\STALKER-SHOC\savedgames" and make sure any saves that were created prior to installing the patch are deleted.
You will need to make sure that hidden folders are visible on the view tab of the folder options menu.
Connectivity
After installing the patch, please note the version number that has been added to the bottom left corner of the Main Menu screen.
You will only be able to connect to servers hosted on that same version.
The patch fixes the following bugs:
1. Buttons remain "pressed" and value changes on its own in Options
2. Players can kill teammates with the knife when friendly fire is set to 0
3. Game crashed when client player types a server command in console
4. Game crashes when entering a MP game after dying in SP
5. Multiplayer map names will appear in debug text format when voting to change a multiplayer map during gameplay.
6. The game crashes while attempting to purchase an item, after pressing Buy button multiple times from the Buy Menu.
7. The game crashes when the user triggers an anomaly after the anomaly time is set to 0.
8. Purchased affordable weapons fail to be in the inventory when one item purchased exceeds the user's monetary amount.
9. The player will lose the weapon he has stored in his inventory as well as the equipped weapon when the equipped weapon is dropped in MP.
10. The host is able to pause the game during an MP game.
11. Players are able to duplicate other player names by using the "name" command in the console.
12. The user is unable to view a fly-by cutscene if their PDA is open while triggering the cutscene.
13. The user can speed up time with the * key on the numpad in SP
14. Players can damage and kill other teammates while friendly fire is set to 0.0
15. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
16. The corpse created by a user switching teams remains in the game when playing multiplayer team deathmatch or artifact hunt.
17. Options "show weapon" and "NPC identification" fail to function
18. The up and down function for the look feature are inverted through out the game.
19. The server will crash when the players vote to change maps, but don't select a map to change to.
20. Players will take no fall damage when friendly fire is set to 0 on the server
21. The player dies when trying to exit out of the skin menu back into gameplay
22. Death by an anomaly is not recorded as a negative frag when playing Team Deathmatch.
23. Game Crash when opening buy menu from certain spot in Artifact Hunt mode
24. The prompt for the buy menu and entry via pressing the spacebar appears when in spectator mode during any network game.
25. Professor Kruglov sometimes can't open the door to the mobile science lab
26. When player stands close to a wall and shoots grenade launcher, the grenade falls out of the map without damaging anyone.
27. Possibility of killing enemies through the roofs and walls
28. When killing Wolf before completing any of additional quests given from him, these quests doesn't change status from "Active Tasks" to "Failed Tasks" in PDA.
29. Problem with quest: "Kill gang leader" when piece of text in PDA is directing user to kill leader in Dark Valley. Quest is completed after kill this bandit on Garbage level.
30. Disappearing piece of scroll belt in Main Menu when the player changes resolution to 800x600
31. Anomalies were not appearing when turned on in server options menu.
32. Game crashed when creating a Team Deathmatch server with spectator on.
33. Problems with ‘Slug’ artifact.
34. Possibility to take the decoder through the Wall
35. Issue with cash in inventory on MP build
36. NPC called Seriy has 3 different names: Seriy, Gray and Grey.
37. Problem with price of weapon in inventory
38. Game crashed when vote for kicking a player ended
39. Rare game crash during multiplayer match, after players choose a team.
40. Exploit with update rate command
41. Wood in barrels is flickering, although there's no fire there.
42. Player can jump between 2 stalkers and table inside the bar and become stuck.
43. Two side quests from Sakharov have wrong description.
44. After playing in multiplayer mode and then starting single player game, Sidorovich has one of multiplayer nicks instead of his name.
45. Game crashed when player fight with pseudodogs on red forest.
46. The game crashes to a non-responsive state (task manager) when attempting to host multiplayer game a second time with an invalid CD-key.
47. On Win 2000 PCs, the Windows Desktop cursor has no functionality when minimizing the game (Alt+Tab).
48. The game will result in a soft crash when a player dies from radioactive poisoning, then immediately falls into the tunnel well that leads out of the Agroprom Underground level.
49. The arrow buttons remain depressed when clicked and dragged off the boxes, thus making the value increase or decrease indefinitely in the options menu of network games.
50. Game crashed during map rotation. This issue occurs several times while playing with maps (Vehicle station, Desolated Village and Deserted Factory)
51. Game crashes when entering an MP game after dying in SP
52. The Host will crash and all Clients will either return to the main menu, crash to the desktop, or the program will shut itself down and return the user to the desktop, when attempting to drop a player while users are In-Game
53. Users are able to pick up an opponent's grenade after it has been thrown and then use it themselves.
54. The players name switches to a random player's name with a _1 after it in multiplayer if no name is entered in the network games menu.
55. Players fail to be kicked, after unanimously voting to remove them, during network gameplay.
56. Player is unable to ban other player, everybody vote for, line "voting succeed" appears and nothing happens. Player that was supposed to be banned still can play and do whatever he wants on the server.
57. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
58. Saved game are over written when attempting a second save uses the first saved game's name followed by a "space" and any other word or number during single player campaign.
59. The artifact is unaffected by gravity when dropped during an artifact hunt game.
60. Players take no explosion damage when the friendly fire damage option is set to 0 in the server options of a team deathmatch game.
61. The game will crash, halting progression when transferring from Station to the Sarcophagus.
62. When player wants to reload a weapon, and start fast shooting, he can't do that because weapon continues reloading.
63. The game crashes when a player is killed immediately after they are re-spawned into the game.
64. The weapons fail to scroll when using the mouse wheel after all the grenades have been used during single player gameplay.
65. Minor text bugs.
66. Various balance issues in Singleplayer and Multiplayer.
67. Various known exploits/cheats.
68. Various other issues.
http://www.stalker-zone.com/index.php?n ... cle&sid=12
http://data2.edisk.cz/stahni/38824/stk- ... .44MB.html
= v1.0001 March 26, 2007 =-
S.T.A.L.K.E.R. Patch Release Notes
-*Important Installation information*-
There are different versions of the patch for the different SKU's released worldwide and for the Digital Distribution version.
After installing the patch, you will still be able to play multiplayer games across the different SKUs, but it is very important that you install the correct patch for your SKU.
If you live in the USA please download and install
stk-US-10001.exe
If you live in the rest of the world please download and install
stk-WW-10001.exe
If you purchased your copy through the Direct Download service, please download and install
stk-DD-10001.exe
Saved Games
Please note that Saved games from previous versions will NOT work with the patch.
After installing this patch, please go to "C:\Documents and Settings\All Users\Documents\STALKER-SHOC\savedgames" and make sure any saves that were created prior to installing the patch are deleted.
You will need to make sure that hidden folders are visible on the view tab of the folder options menu.
Connectivity
After installing the patch, please note the version number that has been added to the bottom left corner of the Main Menu screen.
You will only be able to connect to servers hosted on that same version.
The patch fixes the following bugs:
1. Buttons remain "pressed" and value changes on its own in Options
2. Players can kill teammates with the knife when friendly fire is set to 0
3. Game crashed when client player types a server command in console
4. Game crashes when entering a MP game after dying in SP
5. Multiplayer map names will appear in debug text format when voting to change a multiplayer map during gameplay.
6. The game crashes while attempting to purchase an item, after pressing Buy button multiple times from the Buy Menu.
7. The game crashes when the user triggers an anomaly after the anomaly time is set to 0.
8. Purchased affordable weapons fail to be in the inventory when one item purchased exceeds the user's monetary amount.
9. The player will lose the weapon he has stored in his inventory as well as the equipped weapon when the equipped weapon is dropped in MP.
10. The host is able to pause the game during an MP game.
11. Players are able to duplicate other player names by using the "name" command in the console.
12. The user is unable to view a fly-by cutscene if their PDA is open while triggering the cutscene.
13. The user can speed up time with the * key on the numpad in SP
14. Players can damage and kill other teammates while friendly fire is set to 0.0
15. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
16. The corpse created by a user switching teams remains in the game when playing multiplayer team deathmatch or artifact hunt.
17. Options "show weapon" and "NPC identification" fail to function
18. The up and down function for the look feature are inverted through out the game.
19. The server will crash when the players vote to change maps, but don't select a map to change to.
20. Players will take no fall damage when friendly fire is set to 0 on the server
21. The player dies when trying to exit out of the skin menu back into gameplay
22. Death by an anomaly is not recorded as a negative frag when playing Team Deathmatch.
23. Game Crash when opening buy menu from certain spot in Artifact Hunt mode
24. The prompt for the buy menu and entry via pressing the spacebar appears when in spectator mode during any network game.
25. Professor Kruglov sometimes can't open the door to the mobile science lab
26. When player stands close to a wall and shoots grenade launcher, the grenade falls out of the map without damaging anyone.
27. Possibility of killing enemies through the roofs and walls
28. When killing Wolf before completing any of additional quests given from him, these quests doesn't change status from "Active Tasks" to "Failed Tasks" in PDA.
29. Problem with quest: "Kill gang leader" when piece of text in PDA is directing user to kill leader in Dark Valley. Quest is completed after kill this bandit on Garbage level.
30. Disappearing piece of scroll belt in Main Menu when the player changes resolution to 800x600
31. Anomalies were not appearing when turned on in server options menu.
32. Game crashed when creating a Team Deathmatch server with spectator on.
33. Problems with ‘Slug’ artifact.
34. Possibility to take the decoder through the Wall
35. Issue with cash in inventory on MP build
36. NPC called Seriy has 3 different names: Seriy, Gray and Grey.
37. Problem with price of weapon in inventory
38. Game crashed when vote for kicking a player ended
39. Rare game crash during multiplayer match, after players choose a team.
40. Exploit with update rate command
41. Wood in barrels is flickering, although there's no fire there.
42. Player can jump between 2 stalkers and table inside the bar and become stuck.
43. Two side quests from Sakharov have wrong description.
44. After playing in multiplayer mode and then starting single player game, Sidorovich has one of multiplayer nicks instead of his name.
45. Game crashed when player fight with pseudodogs on red forest.
46. The game crashes to a non-responsive state (task manager) when attempting to host multiplayer game a second time with an invalid CD-key.
47. On Win 2000 PCs, the Windows Desktop cursor has no functionality when minimizing the game (Alt+Tab).
48. The game will result in a soft crash when a player dies from radioactive poisoning, then immediately falls into the tunnel well that leads out of the Agroprom Underground level.
49. The arrow buttons remain depressed when clicked and dragged off the boxes, thus making the value increase or decrease indefinitely in the options menu of network games.
50. Game crashed during map rotation. This issue occurs several times while playing with maps (Vehicle station, Desolated Village and Deserted Factory)
51. Game crashes when entering an MP game after dying in SP
52. The Host will crash and all Clients will either return to the main menu, crash to the desktop, or the program will shut itself down and return the user to the desktop, when attempting to drop a player while users are In-Game
53. Users are able to pick up an opponent's grenade after it has been thrown and then use it themselves.
54. The players name switches to a random player's name with a _1 after it in multiplayer if no name is entered in the network games menu.
55. Players fail to be kicked, after unanimously voting to remove them, during network gameplay.
56. Player is unable to ban other player, everybody vote for, line "voting succeed" appears and nothing happens. Player that was supposed to be banned still can play and do whatever he wants on the server.
57. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
58. Saved game are over written when attempting a second save uses the first saved game's name followed by a "space" and any other word or number during single player campaign.
59. The artifact is unaffected by gravity when dropped during an artifact hunt game.
60. Players take no explosion damage when the friendly fire damage option is set to 0 in the server options of a team deathmatch game.
61. The game will crash, halting progression when transferring from Station to the Sarcophagus.
62. When player wants to reload a weapon, and start fast shooting, he can't do that because weapon continues reloading.
63. The game crashes when a player is killed immediately after they are re-spawned into the game.
64. The weapons fail to scroll when using the mouse wheel after all the grenades have been used during single player gameplay.
65. Minor text bugs.
66. Various balance issues in Singleplayer and Multiplayer.
67. Various known exploits/cheats.
68. Various other issues.
- oyza
- Začátečník

- Registrován: 05. úno 2007
- Bydliště: Praha
no, dam tomu jeste sanci, ale moc nadeji tomu nedavam. grafika je presne takova jaka mela bejt v dobe puvodniho vydani, dneska uz je trosku vic out. uvidime jestli patch pomuze, protoze to, ze me "friendly unit" klidne strka pred sebou kdyz se nekde kreju je fakt dementni. na to jak dlouho to delali je tam dost neohrabanejch veci. strelba jako takova je dost udesna. chvilema nevim jestli mam slepy, nebo ma muj hlhrd esencialni tremor a klepe se mu ruka jako ratlik. je fajn, ze muzu obirat lidi, ale tahat ssebou 30 plechovek a 20 stangli salamu je fakt mazec a to sem teprve v levelu 2. dokopu se k levelu 4 kde to prej zacina mit spad, ale zatim je to pro me zklamani.hlupak píše:Hra me naprosto uchvatila.
Grafika je skvela.(nechal sem vse na defaultu jak je s moji 7800GS+)
nevim fps ale bavi me to .
Prave ze to neni obyc strilecka hry jak ,je to vec ktera je nam blizssi(vice nez Q4 a roky 2900 ci co)
bal sem se slozitosti ale necekane rychle se do toho da dostat.
AMD X6 1090T cooled by Thermalright Ultra 120 Extreme + Noctua, Asus M4A78T-E, 6G OCZ XTC Platinum, Toxic HD6870, SSD, Asus Xonar D1 - live at Spire Swordfin, powered by Enermax Liberty 500W. Viewed by EIZO 22" + 19" Dell.
- OBR
- Černá karta

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- Registrován: 20. srp 2003
- Bydliště: PHA, CB, TP, Aus, Ger
- Kontaktovat uživatele:
- oyza
- Začátečník

- Registrován: 05. úno 2007
- Bydliště: Praha
hmm a hlaska "Go to next level? Ok Cancel" tam na me jukla jen tak .) dobre neni to level jako uroven ale jako lokace a co no .)OBR píše:lidi co to to melete o levelech, ta hra zadne levely nema ...
AMD X6 1090T cooled by Thermalright Ultra 120 Extreme + Noctua, Asus M4A78T-E, 6G OCZ XTC Platinum, Toxic HD6870, SSD, Asus Xonar D1 - live at Spire Swordfin, powered by Enermax Liberty 500W. Viewed by EIZO 22" + 19" Dell.
- MAGMA
- Začátečník

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- Registrován: 31. led 2005
- Bydliště: Nitra, Slovensko
- Kontaktovat uživatele:
Chcel by som sa spytat majitelov 6600GT, ze ako im ta hra beha, popripade po najnovsom patchi 
NB: ASUS N71JQ i7 720QM, 4GB 1333MHz, Intel X25-M 80GB + Seagate Momentus XT 500GB hybridný HDD., ATI HD5730 OC, Win 7HP 64bit
AUDIO: USB EDIROL UA-1EX, Cowon D2 > Onkyo HTX-22HD, Ultimate Ears Triple.fi 10 PRO