The Future of 3D Graphics
Napsal: pát 29. srp 2008, 08:23
Na CB se objevil zajímavý článek, stihl jsem z něho přečíst jenom kousek, ale i to bylo vcelku záživné.
The Future of 3D Graphics
The Future of 3D Graphics
GPUs Lead Evolution to Many-Core Processing
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Is Ray Tracing Ready for Mainstream Use?
-Ray tracing is believed to be “easier” for programmers than rasterization because ray tracing can do everything in a single unified approach.
-Ray tracing will never be as fast as hardware rasterization for the purpose of visibility.
-One visual effect that is difficult to do well with rasterization is shadows.