Stránka 1 z 1

Call of Duty: WaW - chyba při spuštění hry

Napsal: ned 11. led 2009, 22:41
od morphix
zdravim
mam problem i po reinstalu systemu mi to piše tuto chbu kdyz hru spustim

----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Setting initial state...
DirectX reports 256 MB of video memory and 946 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps
Waited 8 msec for asset 'depthprepass' of type 'material'.
Waited 90 msec for asset 'shadowcaster' of type 'material'.
Waited 0 msec for asset 'shadowoverlay' of type 'material'.
Waited 4 msec for asset 'stencilshadow' of type 'material'.
Waited 0 msec for asset 'stencildisplay' of type 'material'.
Waited 61 msec for asset 'cinematic' of type 'material'.
Error: Could not load material "water_droplet".
Error: Could not load material "water_dynamic_spray".

------- sound system initialization -------
Loading fastfile 'ui'
used 39.48 MB memory in DB alloc


Error during initialization:
Unhandled exception caught



nedavno jsem ji nainstaloval a bezela normalne co sem se dostal taky do pulky a chvili nehral zaclo to delat tohle
vedeli byste co s tim?
pls odepiste

Re: Call of Duty 5

Napsal: pon 12. led 2009, 09:34
od Maddogg

Kód: Vybrat vše

Error: Could not load material "water_droplet".
Error: Could not load material "water_dynamic_spray".
To vypadá na poškozenou instalaci, ale když říkáš že to je po reinstalu... Každopádně google mi vyplivl tohle:

Kód: Vybrat vše

To remedy this problem click:
Start>Control Panel>Sound

Right Click on the default playback device (e.g. Speakers) and click properties. From there select the Advanced tab.
To eliminate this error the default playback format must be set at 24 bit 48000Hz (Studio Quality). Simply select this from the dropdown list and apply the settings.
Takže se podívej zda to nemáš nastaveno jinak a dej vědet.

Re: Call of Duty 5

Napsal: pon 12. led 2009, 18:51
od Red Devil
Nema tu nahodou cod 5 uz svoje vlakno?

Re: Call of Duty 5

Napsal: pon 12. led 2009, 18:55
od Thellwin
Má, ale dle pravidel sekce, je tento thread v pořádku.

Re: Call of Duty: WaW - chyba při spuštění hry

Napsal: úte 13. led 2009, 00:08
od morphix
taky diky Maddogu kouknul sem do nastaveni zvukovky a dal to co ti napsal google
diky uz to funguje
muzete smazat

Re: Call of Duty: WaW - chyba při spuštění hry

Napsal: úte 13. led 2009, 06:48
od Maddogg
Sem rád že to tedy fungovalo. Problém vyřešen.


//edit Wilik - upraveno