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Sniper Elite V2 benchmark (DirectX 11)
Napsal: pát 22. čer 2012, 21:20
od Vlastik80
Aktualizováno 28.6.2012 pro použití s benchmark tool
Postup:
1. Stáhneme a instalujeme si Sniper Elite V2
benchmark (popř. plnou verzi hry) a Sniper Elite V2
benchmark tool (
Mirror 1002ß)
2. Spustíme Sniper Elite V2 benchmark tool a nastavíme podmínky benchmarku a spustíme START tlačítkem
3. Opíšeme výsledek, verzi benchmarku či hry, verzi benchmark toolu a popis hw na němž benchmark proběhl
Výsledek pro mou sestavu:
Verze benchmarku: 1.05 - samostatný benchmark
Verze bench. tool: 1.0.0.1ß
Hw: i5 2500k default, 16gb ddr3 1600mhz, gtx 570 default 732/3800mhz, gf301.42whql, Win7x64sp1
Textově:
Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
Min.: 8.5 fps, Max.: 19.5 fps, Avg.: 15.0 fps
Podrobné výsledky naleznete v souboru:
Dokumenty\SniperEliteV2_Benchmark\SEV2_rok-měsíc-den_hodina-minuta.txt
PS: Benchmark tool by měl být použitelný i pro plnou verzi hry, prosím o potvrzení pokud hru vlastníte a děkuji.
Re: Sniper Elite V2 Benchmark (DirectX 11)
Napsal: sob 23. čer 2012, 19:51
od maltra
i7-2600K @ 4.8 GHz (HT on)
8 GB DDR3 1600 MHz
Radeon HD 7950 3GB OC (900/1250)
Windows 7 Professional 64-bit SP1
AMD Catalyst 12.6 Beta
Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
Výsledok: 26.0 priemer fps (min: 12.6, max: 372.5 fps)
Supersampling 2.25x: priemer 41.0 fps (min: 19.0 fps, max: 361.1 fps)
Pozn.: je to AMD optimizovana hra pre GCN architekturu podobne ako Dirt: Showdown, preto tie vysledky
Update vysledkov po pouziti Benchmark Toolu: 26.0 priemer fps (min: 12.4, max: 184.0 fps)
Supersampling 2.25x: priemer 41.0 fps (min: 19.2 fps, max: 211.1 fps)
Este vysledky cez Fraps - evidentne su tie max FPS nerealne, na druhu stranu slusne poskocili min FPS:
Supersampling 4.0x: 26.1 priemer fps (min: 20.0, max: 33.0 fps)
Supersampling 2.25x: 41.6 priemer fps (min: 32.0, max: 53.0 fps)
Re: Sniper Elite V2 Benchmark (DirectX 11)
Napsal: ned 24. čer 2012, 17:11
od l.zdvorak
Má sestava, nastavení benchmarku a výsledek:
Amd Phenom x6 4Ghz, 4GB DDR3 1866, GTX 580 , GF304.48, Win7 x64
Nastavení benchmarku:
Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
Výsledek: 20.9 průměrné fps (min:15.6, max: 27.2 fps)
Supersampling 2.25x: průměr 33.6 fps, min: 22.6 fps, max: 48.0fps
Re: Sniper Elite V2 Benchmark (DirectX 11)
Napsal: úte 26. čer 2012, 00:53
od BROS
GPU @ 1145MHz/7200Mhz
Sniper Elite V2 Benchmark Report
================================
Created: 2012-06-26 at 01:06:55
Build Version: 1.05, Jun 7 2012
================================
system RAM: 8168MB
CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
Number of Cores: 4
GPU Name: NVIDIA GeForce GTX 680
Feature Level: DX11.0
Driver version: 9.18.13.448
Dedicated VRAM: 1994MB
Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
Average FPS: 24.3
Minimum FPS: 19.5
Maximum FPS: 38.8
Supersampling: 2.25x
Average FPS: 39.5
Minimum FPS: 31.7
Maximum FPS: 51.9
Re: Sniper Elite V2 Benchmark (DirectX 11)
Napsal: úte 26. čer 2012, 20:50
od Kyselinka
Zostava:
Intel Core i7-2600k @ 4,5Ghz
MSI Z68A-GD65 (G3)
Kingston 2x4GB 1600MHz CL9 HyperX blu Edition
Gigabyte GTX580 SOC @ 900/1800/4700
nVidia GeForce 304.48 Beta
Windows 7 Ultimate x64
Nastavenie a Vysledok:
Sniper Elite V2 Benchmark Report
================================
Created: 2012-06-26 at 20:45:59
Build Version: 1.05, Jun 7 2012
================================
Average FPS: 20.2
Minimum FPS: 14.9
Maximum FPS: 25.5
Number Of Frames: 1541
Average Frame: 49.530ms
Minimum Frame: 39.147ms
Maximum Frame: 66.974ms
Machine Name: MASTER-PC
Monitors: 1
Operating System: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
System RAM: 8164MB
CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Number of Cores: 8
GPU Name: NVIDIA GeForce GTX 580
Feature Level: DX11.0
Driver version: 9.18.13.448
Dedicated VRAM: 1488MB
Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
Re: Sniper Elite V2 benchmark (DirectX 11)
Napsal: čtv 5. črc 2012, 20:04
od Lucifer199
Intel(R) Core(TM)2 Quad CPU Q8300 @ 3.4GHz
NVIDIA GeForce GTX 560 Ti 950/1900/4400MHz
6GB RAM DDR2 908MHz
GIGABYTE P35-DS3
Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF
Stereo 3D: OFF
Min.: 5.0 fps, Max.: 14.4 fps, Avg.: 10.0 fps
Re: Sniper Elite V2 benchmark (DirectX 11)
Napsal: ned 19. srp 2012, 12:46
od zienteks
Notebook Acer 5560G
AMD A6-3420M
AMD HD 6520G + HD 7670M 1Gb
8GB DDR3 1333 MHz
Average FPS:11.6
Minimum FPS: 5.0
Maximum FPS: 106.1
Resolution Width: 1366
Resolution Height: 768
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows:LOW
Supersampling: 2.25x
Anisotropic Level: 16
Compute Shaders:ON
Ambient Occlusion: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag:OFF
Stereo 3D: OFF
Re: Sniper Elite V2 benchmark (DirectX 11)
Napsal: sob 25. srp 2012, 19:17
od HEAD
i5 2500k@4500Mhz
8Gbram
GTX670@1250/7400
FW304.79
Resolution Width: 1920
Resolution Height: 1080
Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: HIGH
Advanced Shadows: HIGH
Supersampling: 4.0x
Anisotropic Level: 16
Compute Shaders: ON
Ambient Occlusion: ON
Motion Blur: ON
AVG 24FPS min a max se nezobrazuji
Re: Sniper Elite V2 benchmark (DirectX 11)
Napsal: ned 27. led 2013, 23:38
od Vlastik80
Průběhry fps (min/max/avg):
1920x1080 vše max, 4x SSAA, Compute Shader ZAP: 5/74/16 - 16/26/21
1920x1080 vše max, 4x SSAA, Compute Shader VYP: 9/108/28 - 14/197/34
Hw:
i5 2500k default, 16gb ddr3 1600, gtx660-2gb(1137/6108), gtx670-2gb(1020/6008), GF310.90w, Win8x64
PS: Zajímavé že Compute Shader má radikální vliv výkon, ale rozdílu v grafice jsem si všiml...