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Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.2020

Napsal: úte 1. pro 2020, 09:09
od Krteq
Radeon Software Adrenalin 2020 Edition 20.11.3 Highlights

Support For
  • Immortals: Fenyx Rising™
  • Vulkan® Ray Tracing Extensions
Added Vulkan® Support
  • VK_KHR_fragment_shading_rate
    • This extension provides the ability to change the shading rate per fragment. This extension allows for multiple pixels to be shaded via a single fragment shader invocation as opposed to the normal rate of one invocation per pixel.
  • VK_KHR_acceleration_structure
    • This extension provides acceleration structures for representing geometry that is spatially sorted. Acceleration structures are the most common way for quickly identifying potential ray intersections by ray tracing techniques.
  • VK_KHR_ray_tracing_pipeline
    • This extension introduces ray tracing pipelines along with new shader domains and an indirection table to link shader groups with acceleration structures.
  • VK_KHR_ray_query
    • This extension introduces ray queries, which can be used by any shader type outside of the optional dedicated ray tracing pipeline to return traversal results to the calling shader.
  • VK_KHR_deferred_host_operations
    • This extension defines the infrastructure and usage patterns for deferrable commands, which allows dependent extensions to defer their own operations. The VK_KHR_deferred_host_operations extension itself does not specify any commands as deferrable.
  • VK_KHR_pipeline_library
    • This extension introduces pipeline libraries. A pipeline library is a new special pipeline type that defines a set of pipeline states. It cannot be bound, rather it can be linked into other pipelines.
  • VK_KHR_shader_terminate_invocation
    • This extension indicates support for the SPV_KHR_terminate_invocation SPIR-V extension. The SPIR-V extension introduces a new instruction OpTerminateInvocation that allows a shader invocation to immediately terminate, which provides the behavior required by the GLSL discard statement.
Fixed Issues
  • Lower than expected performance may be experienced on Radeon™ RX 6000 series graphics products in Watchdogs:® Legion and Dirt™ 5.
  • Lower than expected performance may be experienced on Radeon™ RX 5000/500/400 series graphics products in Godfall™.
  • Godfall™ is not detected or listed in Radeon Software gaming tab.
  • Crysis™ Remastered may experience corruption on character models on Radeon™ RX 6800 Series graphics products.
  • Fixed some intermittent crashes found in Total War™ Saga: Troy and World of Warcraft®: Shadowlands.
  • World of Warcraft®: Shadowlands may fail to launch when DirectX®12 API is selected on Windows®7 system configurations.
  • Fixed some intermittent crashes found in Call of Duty®: Black Ops Cold War with DirectX® Raytracing enabled.
  • HDR on supported Windows 10 desktops might get disabled when DOOM® Eternal™ starts rendering in HDR mode.
  • Fixed issues found on Adobe™ Illustrator, Adobe™ Premier and FinalWire AIDA64.
  • Fixed corruption issues in Red Dead Redemption 2 in 1080p resolution on Radeon™ RX 6800 Series graphics products.
Known Issues
  • Brightness flickering may intermittently occur in some games when Radeon™ FreeSync is enabled, and the game is set to use borderless fullscreen.
  • Metro Exodus™, Shadow of the Tomb Raider™, Battlefield™ V and Call of Duty®: Modern Warfare may experience intermittent application crashes with DirectX® Raytracing enabled.
  • Anisotropic Filtering in Radeon™ Software graphics settings is not taking effect in DirectX®9 applications on RDNA graphics products.
  • Some games may experience stuttering when set to borderless fullscreen and an extended display is connected running the Netflix™ windows store application on RDNA graphics products.
  • Radeon™ recording and streaming features may fail to enable on AMD Radeon™ HD 7800 series graphics products.
  • Modifying the HDMI Scaling slider may cause FPS to become locked to 30.
  • Performance Metrics Overlay and the Performance Tuning tab incorrectly report higher than expected idle clock speeds on Radeon™ RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
  • Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
  • Oculus Link users might experience crashes on Polaris and Vega series graphics products.
  • Flickering might be observed if the Radeon Software Overlay is invoked while Immortals: Fenyx Rising™ is running on an extended display.
  • Tom Clancy’s Rainbow Six® Siege might experience corruption in Hybrid Graphics scenarios when using the Vulkan API on an extended display.
  • Screen flickering might be observed when using MSI Afterburner.
:arrow: Download a kompletní release notes: Radeon™ Software Adrenalin 2020 Edition 20.11.3 Release Notes

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: úte 1. pro 2020, 14:54
od HEAD
Parada opravili crysis remastered :)

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: stř 2. pro 2020, 09:56
od DOC_ZENITH
Artefakty ano, ale ani slovo u výkonu v Cry engine hrách. A vynucování AF zdrá se stále nefunguje (nízká priorita já vim, jen ať to vypadá hnusně hlavně že máme FPS).

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: stř 2. pro 2020, 15:56
od Krteq
Kde ti nefunguje vynucení AF?

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: stř 2. pro 2020, 15:58
od DOC_ZENITH
Já nevim já kartu zatim nemam, ale v known issues to furt maji.

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: stř 2. pro 2020, 16:47
od Krteq
Tam se to týká jen DX9 apps/her ve spojitosti s RDNA (zřejmě ne RDNA2).

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: stř 2. pro 2020, 17:01
od spajdr
To co jede spatne s RDNA plati i pro RDNA2, aspon prozatim.

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: stř 2. pro 2020, 18:46
od Krteq
OK, dík za info.

BTW, jakou verzi driveru jsi použil na ten Superposition benchmark? Nemohl jsem si nevšimnout :twisted:

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: čtv 3. pro 2020, 13:38
od ToxicTears
Ten CryEngine je hodně špatný....KDC se prakticky nedá moc hrát.

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: čtv 3. pro 2020, 13:44
od spajdr
Dá, ale musíš to hrát přes DXVK, bohužel né každému to jde.

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: čtv 3. pro 2020, 13:46
od Krteq
Není důvod aby to někomu přes DXVK nešlo

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: čtv 3. pro 2020, 14:15
od ninjin_cz
Po přechodu na 20.11.3 mi vystřelila VRAM frekvence v idle na maximum. A to i při nastavené 60Hz obnovovací frekvenci (normálně tímhle problémem trpím jen když přepnu na 70Hz).
Zkoušel jsem i DDU v safe mode a čistou instalaci ovladačů, ale problém přetrvával i tak. Vrátil jsem se na 20.11.1 a tam je to OK.
Někdo na AMD community fórech podobný problém reportoval i s verzí 20.11.2.

Pokud člověk nestojí o to, aby mu karta v idle zbytečně přitápěla, doporučuju si to po přechodu na tyhle verze ovladačů zkontrolovat. ;)

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: čtv 3. pro 2020, 14:55
od ToxicTears
KDC tak se zkusilo dxvk, rovnou crash, ani se to nepusti jako dalsim lidem.

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: čtv 3. pro 2020, 15:14
od Krteq
A co říkají DXVK logy?

"<executable>_d3d11.log"
"<executable>_dxgi.log"

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: čtv 3. pro 2020, 19:43
od ToxicTears

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: pát 4. pro 2020, 22:28
od HEAD
Jo mam uplne stejnej error

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: sob 5. pro 2020, 23:26
od HEAD
Nikdo nevi co s tim?Rad bych si zahral ty spraseny hry pod dxvk...

Re: Adrenalin SW 2020 Edition 20.11.3 (20.45.01.24) - 30.11.

Napsal: ned 6. pro 2020, 17:09
od Krteq
Já ale v těch logách od Toxica žádnej error nevidím. Je tam jen že nemůže najít OpenVR modul, což je pochopitelné

Pod DXVK jsem odehrál Borderlands 2 a Pre-sequel a teď hraju Stalkera CoP s Anomaly 1.5 modem, žádný problémy. Ten KCD bude "sprasenej" asi ještě víc než jsem předpokládal :mrgreen:

Jinak s DXVK jsme tu krapet OT. Založím pro něj vlastní vlákno.

//DXVK (DirectX over Vulkan) - info a vše okolo

Ještě dotaz, kde má KCD hlavní spustitelnou binárku?