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Gentoo - Direct rendering - nefunguje

Napsal: čtv 4. led 2007, 21:07
od Jerry.one
pomoc, nefunguje mi direct rendering, nvidia ovladace nainstalovany mam. :(
Tady je vypis z glxinfo:

Kód: Vybrat vše

name of display: :0.0
display: :0  screen: 0
direct rendering: No
server glx vendor string: Brian Paul
server glx version string: 1.4 Mesa 6.5.2
server glx extensions:
    GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap, 
    GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer
client glx vendor string: Brian Paul
client glx version string: 1.4 Mesa 6.5.2
client glx extensions:
    GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap, 
    GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer
GLX version: 1.4
GLX extensions:
    GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap, 
    GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer
OpenGL vendor string: Brian Paul
OpenGL renderer string: Mesa X11
OpenGL version string: 1.5 Mesa 6.5.2
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, 
    GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging, 
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
    GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, 
    GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_compression, GL_ARB_texture_cube_map, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution, 
    GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_fog_coord, 
    GL_EXT_gpu_program_parameters, GL_EXT_histogram, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, 
    GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object, 
    GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
    GL_EXT_shadow_funcs, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
    GL_EXT_timer_query, GL_EXT_vertex_array, GL_APPLE_packed_pixels, 
    GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate, 
    GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, 
    GL_ATI_fragment_shader, GL_IBM_multimode_draw_arrays, 
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, 
    GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_program_debug, 
    GL_MESA_resize_buffers, GL_MESA_ycbcr_texture, GL_MESA_window_pos, 
    GL_NV_blend_square, GL_NV_fragment_program, GL_NV_light_max_exponent, 
    GL_NV_point_sprite, GL_NV_texture_rectangle, GL_NV_texgen_reflection, 
    GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, 
    GL_SGI_color_matrix, GL_SGI_color_table, GL_SGI_texture_color_table, 
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture, 
    GL_SGIX_shadow, GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  0 0 None
0x22 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x23 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x24 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x25 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x26 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x27 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x28 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x29 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x2a 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x2b 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x2c 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x2d 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x2e 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x2f 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x30 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x31 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x32 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x33 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x34 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x35 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x36 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x37 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x38 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x39 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x3a 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x3b 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x3c 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x3d 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x3e 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x3f 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
0x40 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16 16  0 0 None
//EDIT: tady je jeste xorg.conf :oops:

Kód: Vybrat vše

Section "ServerLayout"
	Identifier     "X.org Configured"
	Screen      0  "Screen0" 0 0
	InputDevice    "Mouse0" "CorePointer"
	InputDevice    "Keyboard0" "CoreKeyboard"
EndSection

Section "Files"
	RgbPath      "/usr/share/X11/rgb"
	ModulePath   "/usr/lib/xorg/modules"
	FontPath     "/usr/share/fonts/misc/"
	FontPath     "/usr/share/fonts/TTF/"
	FontPath     "/usr/share/fonts/OTF"
	FontPath     "/usr/share/fonts/Type1/"
	FontPath     "/usr/share/fonts/CID/"
	FontPath     "/usr/share/fonts/100dpi/"
	FontPath     "/usr/share/fonts/75dpi/"
EndSection

Section "Module"
	Load  "glx"
	Load  "extmod"
	Load  "xtrap"
	Load  "record"
	Load  "dbe"
	Load  "freetype"
	Load  "type1"
EndSection

Section "InputDevice"
	Identifier  "Keyboard0"
	Driver      "kbd"
EndSection

Section "InputDevice"
	Identifier  "Mouse0"
	Driver      "mouse"
	Option	    "Protocol" "auto"
	Option	    "Device" "/dev/input/mouse0"
	Option	    "ZAxisMapping" "4 5"
EndSection

Section "Monitor"
	#DisplaySize	  320   240	# mm
	Identifier   "Monitor0"
	VendorName   "CPQ"
	ModelName    "COMPAQ S710"
 ### Comment all HorizSync and VertSync values to use DDC:
	HorizSync    30.0 - 70.0
	VertRefresh  80.0 - 160.0
	Option	    "DPMS"
EndSection

Section "Device"
        ### Available Driver options are:-
        ### Values: <i>: integer, <f>: float, <bool>: "True"/"False",
        ### <string>: "String", <freq>: "<f> Hz/kHz/MHz"
        ### [arg]: arg optional
        #Option     "SWcursor"           	# [<bool>]
        #Option     "HWcursor"           	# [<bool>]
        #Option     "NoAccel"            	# [<bool>]
        #Option     "ShadowFB"           	# [<bool>]
        #Option     "UseFBDev"           	# [<bool>]
        #Option     "Rotate"             	# [<str>]
        #Option     "VideoKey"           	# <i>
        #Option     "FlatPanel"          	# [<bool>]
        #Option     "FPDither"           	# [<bool>]
        #Option     "CrtcNumber"         	# <i>
        #Option     "FPScale"            	# [<bool>]
        #Option     "FPTweak"            	# <i>
	Identifier  "nvidia"
	Driver      "nvidia"
	VendorName  "nVidia Corporation"
	BoardName   "NV11 [GeForce2 MX/MX 400]"
	BusID       "PCI:1:0:0"
	Option "RenderAccel" "true"
	Option "NoLogo" "true"
	Option "NVAGP" "3"
EndSection

Section "Screen"
	Identifier "Screen0"
	Device     "nvidia"
	Monitor    "Monitor0"
	DefaultDepth 24
	SubSection "Display"
		Viewport   0 0
		Depth     1
	EndSubSection
	SubSection "Display"
		Viewport   0 0
		Depth     4
	EndSubSection
	SubSection "Display"
		Viewport   0 0
		Depth     8
	EndSubSection
	SubSection "Display"
		Viewport   0 0
		Depth     15
	EndSubSection
	SubSection "Display"
		Viewport   0 0
		Depth     16
	EndSubSection
	SubSection "Display"
		Viewport   0 0
		Depth     24
	        Modes     "1024x768"
        EndSubSection
EndSection

Napsal: čtv 4. led 2007, 22:03
od honny
Postupoval si podle totohle návodu?

http://gentoo-wiki.com/HOWTO_nVidia_Drivers

Napsal: čtv 4. led 2007, 23:32
od Josko
Nechýba ti tam toto:

Kód: Vybrat vše

Section "DRI"
        Mode    0666
EndSection
Ja to tam mám aj v Ubuntu aj v Gentoo.
//Edit: Tá staršia grafická nemusí byť podporovaná v nvidia-drivers ale len v nvidia-legacy-drivers.

Napsal: ned 7. led 2007, 19:09
od Jerry.one
ty legacy drivery nefungujou, pridani ty sekce DRI taky ne, nemuze v tom mit prsty Mesa? :( ve vypise glxinfo je uvedena jako vyrobce tech driveru, ale melo by tam bejt nvidia, ne? :?

Napsal: ned 7. led 2007, 19:48
od Josko
A keď ti to nabieha ukáže ti nvidia logo, teda ak dáš preč tú časť nologo?

Napsal: ned 7. led 2007, 19:57
od Jerry.one
jj, logo se zobrazi, ale zda se mi divny, ze v glxinfo je jako renderer MesaX11, ale eselect opengl list ukazuje vybrany nvidia :(

Napsal: ned 7. led 2007, 20:23
od Josko
Jerry.one píše:jj, logo se zobrazi, ale zda se mi divny, ze v glxinfo je jako renderer MesaX11, ale eselect opengl list ukazuje vybrany nvidia :(
To vyzerá jak keby si bežal pod XGL, čo je ale blbosť.
//Edit: Ešte skús glxgears či majú normálnu rýchlosť, teda či ich akceleruje.

Napsal: ned 7. led 2007, 20:26
od Jerry.one
glxgears dava neco kolem 196 FPS , coz se mi zda malo

Napsal: ned 7. led 2007, 20:33
od Josko
To je málo, mám tu na jednom PC MX200 a dáva 600FPS, pozri pri tom glxgears zaťaženie CPU v top.

Napsal: pon 8. led 2007, 17:27
od Jerry.one
CPU je na 100%

// tak uz to funguje, mel jsem tam prebytecnou verzi Mesa knihovny, smazani a reinstalace ovladacu z webu nvidie (ne z repozitare) pomohlo :)