Stránka 1 z 1
ForceWare 97.94 WHQL Windows XP/MCE/2003 (32/64Bit) - G80
Napsal: čtv 5. dub 2007, 21:06
od crux2005
Windows XP/Media Center Edition:
http://www.nvidia.com/object/winxp_2k_97.94.html
Windows XP Professional x64 Edition/Server 2003 x64 Edition:
http://www.nvidia.com/object/winxp64_97.94.html
Release Highlights píše:Supports GeForce 8800 GTX and GeForce 8800 GTS GPUs.
Game and application compatibility fixes. For more information on this driver, please view the Release Notes.
New PureVideo technology features allows GeForce 8800 GTX/GTS to achieve a score of 128 in the HQV video quality benchmark:
Improved inverse telecine algorithms (2:2 & 3:2 Pull-down Correction) for standard and high definition content.
Improved spatial-temporal de-interlacing algorithm (for standard and high definition content).
Napsal: čtv 5. dub 2007, 23:01
od fat4l
myslis ze bude lepsi ako 101.02..?..
Napsal: pát 6. dub 2007, 08:25
od HEAD
To snad nemyslej vazne.Po 3 mesicich vydaj ovladace ktery vylepsujou prehravani nakyho zkurvenyho videa!OMG.
Pripada mi to jako spatnej vtip...

Napsal: pát 6. dub 2007, 16:12
od crux2005
fat4l píše:myslis ze bude lepsi ako 101.02..?..
nie
Napsal: pát 6. dub 2007, 16:15
od dexterav
popravde všetky ovládače od 100 a vyššie pridávajú hlavne podporu nizším modelom a inak nič, hm a vypínajú AA v Oblivione...
Napsal: sob 7. dub 2007, 18:08
od crux2005
aj hybridné AA mody, lepší výkon v určitých aplikáciách, opravujú viaceré chyby v hrách - napr. 101.02 opravuje tiene v CoJ
Napsal: pon 9. dub 2007, 16:38
od Kamikadze
narust vykonu zadny?
Napsal: pon 9. dub 2007, 16:49
od dexterav
Kamikadze píše:narust vykonu zadny?
u mňa nič...
ale kedže opravujú evidentne iba video, sa to dalo čakať...
Napsal: pon 9. dub 2007, 16:52
od HEAD
• DVI display is blurry with normal display timing settings.
The blurriness does not occur if “Treat as HDTV” is selected and then CVT
advanced timings are used.
• Memory clock changes cannot be performed in multi-monitor mode.
This issue does not apply to single-display mode.
• Splinter Cell:Double Agent–flickering occurs in the water.
• Battlefield 2: Corruption and flickering occur in the grass when video
settings are set to High.
• Star Wars: Republic Commando: Application crashes when starting a
new game.
• Tiger Woods 2006: Flickering shadows appear during gameplay.
• After switching from S-Video to Component format, the setting
reverts back to S-Video on some HDTVs.
• Call of Juarez: Corrupted vertical shadows appear during gameplay.
• Switching from Vertical Span mode to Horizontal Span mode causes
the NVIDIA Control Panel to crash.
• Running Direct3D applcations when in rotate mode results in
corrupted 3D images.
To je vse co se tyce single G80 a her.
Napsal: pon 9. dub 2007, 16:59
od dexterav
ou som reagoval na 97.94

sorry...
Napsal: pon 9. dub 2007, 17:00
od HEAD
Ja taky

.A on myslim taky

.Tohle je napsano v relase notes.

Napsal: pon 9. dub 2007, 17:07
od dexterav
Issues Resolved in Version 97.94
The following are changes made and issues resolved in driver version 97.92:
Single-GPU Issues Resolved
• The media player hangs when playing MPEG2 HD video clips using
overlay in 1080i and then switching to full-screen mode.
• Added application profile for "Titan Quest Demo.exe" to support the
current demo version.
• The system crashes after four or more suspend/resume cycles.
SLI Mode Issues Resolved
• Company of Heroes, SLI: Screen corruption occurs when "Enhance
the Application Setting" mode is set to 4x or 8x in the NVIDIA Control
Panel.
citácia z release notes p.4
Napsal: pon 9. dub 2007, 17:14
od HEAD
Aha ja koukal na “Open Issues in Version 97.94”

.Clovek se vtom hovno vyzna.Proc to neudelaj vic prehledny.Proste jen zmeny co udelali 97.94 a ne tam cpat co bylo v 97.92 atd.

Napsal: čtv 12. dub 2007, 11:55
od Kamikadze
Je to teda slabota vsech slabot, delat 3 meisce drivery a pak jako oficialni vypustit tady toto...
Doufam, ze spolecne s 8800Ultra vydaj neco, co zvedne aspon trochu vykon