Stahujte:nVidia Developer Zone píše:OpenGL 3.1 Driver Release Notes
You need one of the following graphics cards to get access to the OpenGL 3.1 and GLSL 1.40 functionality:
DesktopNotebook
- Quadro FX 370, 570, 1700, 3700, 4600, 4700x2, 4800, 5600, 5800, Quadro VX200, Quadro CX
- GeForce 8000 series or higher; Geforce G100, GT120, 130, GTS 150, Geforce GTS 250, GeForce GTX 260, 280, 285 and 295, any ION based products.
This driver implements all of GLSL 1.30 and all of OpenGL 3.0, and all of OpenGL 3.1 and GLSL 1.40, except for the following functionality:
- Quadro FX 360M, 370M, 570M, 770M, 1600M, 1700M, 2700M, 3600M, 3700M
- GeForce 8000 series or higher
This driver exposes the following new extensions:
- The std140, column_major and row_major layout qualifiers in GLSL 1.40
- The API call BindBufferRange() ignores the <offset> and <size> parameters. In other words, BindBufferRange() behaves the same as BindBufferBase()
OpenGL 2.1 extensions:OpenGL 3.0 extensions:
- ARB_vertex_array_object
- ARB_framebuffer_object
- ARB_half_float_vertex
OpenGL 3.1 extensions:
- WGL_create_context
- GLX_create_context
- ARB_draw_instanced
- ARB_geometry_shader4
- ARB_texture_buffer_object
- ARB_compatibility
- ARB_copy_buffer
GeForce 182.47 BETA Windows XP (32-bit) English
GeForce 182.47 BETA Windows XP (64-bit) English
GeForce 182.47 BETA Windows Vista (32-bit) English
GeForce 182.47 BETA Windows Vista (64-bit) English

