adds "Subpixel Morphological Antialiasing" to an application
is based on "injectFXAA" (written by "some dude")
is supposed to work only with directx 9, directx 10, directx 11, x86 applications
may be incompatible with any other form of antialiasing
SMAA is a very efficient GPU-based MLAA implementation, capable of handling subpixel features seamlessly, and featuring an advanced pattern detection & handling mechanism.
https://sites.google.com/site/mrhaandi/ ... ndi_1.2.7z
v1.2
Add: Configuration file
Change: Internal modularisation
Change: (d3d9) Improved state handling
Fix: (d3d10) Possible memory leak
Fix: (d3d9) Steam overlay via "weird_steam_hack"
http://www.iryoku.com/smaa/
Alternativa k FXAA, podle obrázků to je ostřejší než s použitím FXAA
