dneska se mi stáhnul ten nový update od Oxide. Po naistalování posledních catalyst 14.6 RC2 a spuštění steamu se nainstaloval balíček o velikosti cca 37MB.
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Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\xx\Documents\Star Swarm\Output_14_07_03_1947.txt
Version 1.10
07/03/2014 19:47
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== Hardware Configuration =================================
GPU: AMD Radeon R7 200 Series
CPU: AuthenticAMD
AMD FX(tm)-8350 Eight-Core Processor
Physical Cores: 4
Logical Cores: 8
Physical Memory: 8481816576
Allocatable Memory: 8796092891136
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== Configuration ==========================================
API: Mantle
Scenario: ScenarioRTS.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts (D3D11): Disabled
Small Batch Optimized (Mantle): Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: C:\Users\Zdenda\Documents\Star Swarm\FrameDump_14_07_03_1947.csv
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== Results ================================================
Test Duration: 360 Seconds
Total Frames: 7127
Average FPS: 19.80
Average Unit Count: 4112
Maximum Unit Count: 5539
Average Batches/MS: 1810.83
Maximum Batches/MS: 2845.11
Average Batch Count: 88222
Maximum Batch Count: 178876
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původní test bez update:
http://pctforum.tyden.cz/viewtopic.php? ... 2#p8642132
jestli je to změna k lepšímu nevím..

je tam sice chvilkama docela velký nárust snímkové frekvence, ale zároveň mnohem větší variabilita snímků.