Stránka 3 z 10
Re: Ashes of Singularity - technicka stranka
Napsal: čtv 20. srp 2015, 21:47
od hadas
skoda ze uz se nepouzivaj dema

Re: Ashes of Singularity - technicka stranka
Napsal: čtv 20. srp 2015, 21:59
od oneb1t
tady budou dalsi vysledky
http://forums.stardock.com/470513
prvni vysledek je zvlastni
DX12 - i5-5930K + GTX 980 @ 1080P - heavy 29.5fps
http://img.owely.com/screens/168877/ori ... 1440099555
pro porovnani s pcper vysledkama
DX12 - FX-8370 +GTX 980 @ 1080P - heavy 29.7fps
takze otazka zni jakto ze skylake ma 2x vyssi FPS?

Re: Ashes of Singularity - technicka stranka
Napsal: čtv 20. srp 2015, 22:06
od AllowedCry
To je takové drama

už se nemůžu dočkat, jak tohle bude poslední bench, ve kterém bude AMD skórovat

Re: Ashes of Singularity - technicka stranka
Napsal: čtv 20. srp 2015, 22:21
od oneb1t
spis se tesim na NVIDII jak bude brecet v kazdym novym testu

Re: Ashes of Singularity - technicka stranka
Napsal: pát 21. srp 2015, 09:43
od Krteq
Ode dneška je Ashes of the Singularity Benchmark dostupný ke stažení pro členy Founder's programu, tak bude možnost porovnat výsledky od uživatelů.
BTW, je tu někdo členem toho founder's programu?
Re: Ashes of Singularity - technicka stranka
Napsal: pát 21. srp 2015, 12:05
od nou
http://www.overclock.net/t/1569897/vari ... t_24321843
Ashes of the Singularity is all about Parallelism and that's an area, that although Maxwell 2 does better than previous nVIDIA architectures, it is still inferior in this department when compared to the likes of AMDs GCN 1.1/1.2 architectures.
As for the folks claiming a conspiracy theory, not in the least. The reason AMDs DX11 performance is so poor under Ashes of the Singularity is because AMD literally did zero optimizations for the path.
People wondering why Nvidia is doing a bit better in DX11 than DX12. That's because Nvidia optimized their DX11 path in their drivers for Ashes of the Singularity. With DX12 there are no tangible driver optimizations...
Vyzera to ze nVidia optimalizovala HW pre DX11. To sa im teraz pravdepodobne vypomsti kedze GCN je zase dizajnovane pre DX12.
Re: Ashes of Singularity - technicka stranka
Napsal: pát 21. srp 2015, 15:23
od oneb1t
jinak FXka davaj lepsi vysledky viz tenhle twitter primo od tvurcu
https://twitter.com/dankbaker/status/634367360707727364
Re: Ashes of Singularity - technicka stranka
Napsal: pát 21. srp 2015, 15:28
od Krteq
Další "perlička" od nV
Dan Baker píše:IHV Complaint: "The workload in your benchmark keeps changing." Me: "Yeah, cause the gameplay is changing. See dictionary for 'real-world'"
//... a další
"We don't think that MSAA adds enough visual quality to the game to justify the decrease in performance"
To je fakt mazec
Dan Baker - Twitter
Re: Ashes of Singularity - technicka stranka
Napsal: pát 21. srp 2015, 17:09
od brambora81
zacinam se obavat

nemam zacit prodavat 980ti a radsi koupit radeona? kdyz pozoruju ty vysledky tak to zacina byt napovazenou

Re: Ashes of Singularity - technicka stranka
Napsal: pát 21. srp 2015, 17:49
od oneb1t
ti ji kdyztak vymenim za lepsi

290X
Re: Ashes of Singularity - technicka stranka
Napsal: pát 21. srp 2015, 18:03
od brambora81
ty si z toho delas prdel ale ja to myslim vazne

protoze kdyz vidim jak karta dostava naprdel tak nevim nevim

bud amd podvadi nebo nv je fakt v koncich pod dx12

Re: Ashes of Singularity - technicka stranka
Napsal: pát 21. srp 2015, 18:36
od Ingamacek
Nv si sama sabotuje karty, viz Kepler takze nikdy nevies ci to mysli prave napriklad aj v tomto pripade vazne

Re: Ashes of Singularity - technicka stranka
Napsal: pát 21. srp 2015, 19:11
od Hladis
brambora81 píše:ty si z toho delas prdel ale ja to myslim vazne

protoze kdyz vidim jak karta dostava naprdel tak nevim nevim

bud amd podvadi nebo nv je fakt v koncich pod dx12

Je to zatím jeden benchmrak z bety, kterou dela studio AMD fans. Zadny realny hry tu nejsou, takze zase nepanikar. Az budou relny hry a vice testu, pak se to da hodnotit.
Re: Ashes of Singularity - technicka stranka
Napsal: pát 21. srp 2015, 21:10
od Krteq
What? Dan Baker, který dělal rendering engine tebou opěvované Civ V je AMD fan?
Re: Ashes of Singularity - technicka stranka
Napsal: pát 21. srp 2015, 23:02
od oneb1t
brambora81 píše:ty si z toho delas prdel ale ja to myslim vazne

protoze kdyz vidim jak karta dostava naprdel tak nevim nevim

bud amd podvadi nebo nv je fakt v koncich pod dx12

ono to dava docela smysl protoze 980ti ma papirove horsi parametry nez 390X
980TI = 5.63 TFLOPS
980 = 5 TFLOPS
(R290X)R390X = neco okolo 5.63-6.2 TFLOPS dle taktu
Re: Ashes of Singularity - technicka stranka
Napsal: sob 22. srp 2015, 01:21
od oneb1t
tak uz se to da i "vypujcit" na torrentu
i have FX-8320@4.5Ghz + R9 290X flashed to 390X
CPU usage is 97-99% all cores whole benchmark
this is 1080p@high
==Sub Mark Heavy Batch ==================================
Total Time: 58.024754
Avg Framerate : 27.051168 ms (36.966980 FPS)
Weighted Framerate : 27.200045 ms (36.764645 FPS)
CPU frame rate (estimated framerate if not GPU bound): 26.965591 ms (37.084297 FPS)
Percent GPU Bound: 2.325356%
Driver throughput (Batches per ms): 3244.936035
Average Batches per frame: 20154.013672
im getting 36.97 fps which is better than pcper result but still expected more than this maybe in next patch
pcper i3-4330 - 36
pcper FX-8370 - 32.4
pcper i7-6700K - 49.5
pcper i7-5960X - 46.5
na nastaveni crazy je to i na FXku kompletne GPU bound a to i bez MSAA takze zadny velky drama se nedeje a na plny detaily to FXko utahne uplne stejne jako i7-5960X alespon na R9 390X
Re: Ashes of Singularity - technicka stranka
Napsal: sob 22. srp 2015, 16:24
od HEAD
Re: Ashes of Singularity - technicka stranka
Napsal: sob 22. srp 2015, 17:24
od oneb1t
zrovna moc dobre to teda neskaluje pritom cpu load je 100% na vsech jadrech
FX-4xxx - 26fps
FX-8xxx - 33fps
Re: Ashes of Singularity - technicka stranka
Napsal: ned 23. srp 2015, 11:09
od CageJ
Da sa to niekde stiahnut? resp. neuploadol by to niekto na miestny server?
Re: Ashes of Singularity - technicka stranka
Napsal: ned 23. srp 2015, 13:53
od psychotic
Aj ja by som bol za keby to niekto uploadne
