Originalni informace najdete http://www.subsim.com/ v sekci SH3 Mods Workshop a threadu IuB 1.03 beta will be released IN THIS THREAD.
Kód: Vybrat vše
--------------------------------------------------------------------------------------
IuB 1.03 - by JonZ and oRGy
--------------------------------------------------------------------------------------
Three major mods are implemented in this mod:
- Real u-Boat version 1.45 (by Beery)
- Harbour Traffic 1.47 (by Rubini and Teddy Bar and their team)
- Advanced Hollywood Damage model SFX (by GouldJG)
That means that if you want to add another mod, you have to make sure that it is compatible with these three mods.
Modders of subsims comunity are usually kind enough to include two versions of their mods for compatibility.
I hope they will do the same for IuB.
Upgrades note applied from RuB 1.45 features are:
14-02-06; It now possible to sail on the surface with decks awash (mod by Beery)
14-02-06; Updated U-boat individual number info for Type VIIC (Mod by Beery).
14-02-06; Reduced renown requirement for Type XXI to 15000 for people who play with RuB Default mod. (Adjustment by Beery)
14-02-06; Adjusted realism settings to allow for bug in realistic sinking times. You can now Play 100% realism with NavMap Contacts unchecked (Adjustement by Beery)
14-02-06; Removed 'give away' "We've been detected" and "Torpedo Missed" messages (Mod by Beery)
Upgrade note applied from HT 1.47 (by Rubini)
1. New Italian/RSI MAS motorboat exclusive unit.(mod by NoLine and also thanks to Marhkimov)
2. Tirpitz and Type36A are now scripted as an individual units.(mod by Cdr Gibs)
3. Few adjusts on traffic and ships nationalities on ports.
4. Six new german airbases and one new Italian airbase. One new USA airbase on north of Brasil (all with historical approach)
5. Some new Naval bases that are missing in RUB like Merthyr, Firth of Clyde, Firth of Forth and others few corrections on LND.
6. New B24 level bomber for late war air attacks on ports.
7. You have two SCRs: the main is a complete one with late war air attacks, minefields&subnets and friendly airpatrols.
The optional don't have minefields&subnets and don't have airpatrols, this way you can leave/enter friendly ports more quickly.
Note for Advanced Hollywood Damage:
For the fatigue model, go to the SH3Cmdr folder, copy the cfg folder, and paste it into the SH3 Commander folder, press yes when prompted.
What's new in this pack?
--------------------------------------------------------------------------------------
Extras:
Upgraded missing features from RUB 1.45
Updated the Harbour Traffic to 1.47 with full features, including improved Menu and navigation tools (Teddy Bar & Rubini)
Gameplay;
18-02-06; implemented Hollywood's Advanced damage mod Special Effects eddition (Mod by GouldJG, Read the Below)
08-03-06; The Deckgun loading time has been increase, in revenge, the enemy ship deck items HP has been reduced to be destructible (ie enemy artillery) (../Data/Zone.cfg)
Bug Fixes:
14-02-06; Fixed the External Torpedo bug of the IXD2 Sub (thanks to VonHelsching)
14-02-06; Fixed the Shnorkel depth for the IXD2 Sub (thanks to VonHelsching)
14-02-06; Fixed the usability of the Deck Gun of the IXD2 Sub (thanks to VonHelsching)
14-02-06; Fixed the range of the IXD2 Sub, now you can go to the tip of africa at 12kn (thanks to VonHelsching)
14-02-06; Fixed the Flak and Battery of the XXI sub (thanks to VonHelsching)
14-02-06; Fixed Radio/Repair Compartment fatigue bug for people who play with the RuB Default Mod. (Thanks GouldJG)
17-02-06; Fixed a bug introduced in IuB intro Movies that could crash the player's computer (thanks Frontflottile)
20-02-06; Fixed a bug introduced in IuB that make the player go to the Attack Periscope room instead of deck when he clicked the bridge icon (Fix by JonZ).
20-02-06; Fixed the leer.tga file. Now the Rubber and pens appear on bottom of Navigation Map (Thanks to Antanio)
21-02-06; Integrated Stiebler's Radar detection Fix (sensors.dat)
23-02-06; Minor Graphic fixes on TDC And on the swapping dials where small bad cropings where noticable, fixed Alpha Channels (Mod by JonZ)
26-02-06; Changed waves settings to reduce performance loss in heavy weather (../data/cfg/sim.cfg)
03-03-06; Added Captain America's Instrument Patch 1.0
05-03-06; Added VonHelsching's NASA battery v1.0 and XXI Flak fix v2.0
Interface and graphics changes:
14-02-06; Replaced the Main Menu video by a short and inaudible clip from 'Das Boot'(Mod by eSCh, a.k.a. Clean)
15-02-06; Added loading Map mission screen (by Iceberg)
17-02-06; improved the CE Slider (Mod by Vierkant II, TimeTraveller and Oak_Groove).
17-02-06; Replaced & Reverted screens with the original SH3, with the addition of the hakenkreuz (By Beery and JonZ)
17-02-06; mixed most of the medals to stock SH3 and revamped medals and badge (By Beery and JonZ)
18-02-06; changed the Intro loading screen (by NZ Wanderer)
19-02-06; Added the Good-To-Know-Where-You're-Going v1.0, revemping the Briefing and loading Campaign screen (Mod by JonZ)
03-03-06; Added Dragable Chrono mod (Mod by JonZ)
05-03-06; Added Marhkimov's 16Km V2 mod Dark Version (../Data/Scene.dat)
05-03-06; Added Marhkimov's Ocean Madness V2 mod (data/env/ Env.cfg+EnvColors_Arct + EnvColors_Atl + EnvColors_Med +SkyColors_Arct + SkyColors_Atl + SkyColors_Med .dat AND data/misc/sunhalo.tga)
08-03-06; Added the Church's IUB to RuB 1.45 Nav Map Contact Options v1.2 as an Option.
10-03-06; Changed the type fonts in Radio Messages log to allow more texts to be typed from IrishRed's Radiolog mod (../Data/Menu/Menu_1024_768.ini) (Mod by JonZ)
10-03-06; Added Mine map from Clyde00 (../Data/Menu/Gui/Layout/Sperrnetze.tga)
Textures:
13-02-06; upgraded to Bordinstrumente_1.0 skins (Mod by Oak_Groove and Marhkimov for the dials + Corrections by JonZ)
13-02-06; added Terrain Upgrade 2.1 (Mod by Chrístian P. Roesdahl)
13-02-06; Updated JuJu's Military mod to the latest.
15-02-06; added Ail Sky Mod v2 (Mod by Ail)
15-02-06; added Stone01.tga from Tankeriv Seafloor_lite.
15-02-06; added the possibility to change torpedoes colors before launching the game (Mods by Marhkimov)
15-02-06; added Das Realistic Food mod (Mod by Tikigod)
19-02-06; added Better Damage Texture V2 (Mod by Totenkopf)
21-02-06; added Marhkimov's Smoke mod (data/library/particles.dat)
21-02-06; integrated Redwine's DepthCharge FX mod (data/library/particles.dat)
24-02-06; added Tikigod HiRes Dolphins ( )
25-02-06; added totenkopf Crew Uniform Textures (Data/crew/...)
03-03-06; added BordInstrumente Hover Corrections (Interior dials) (Mod by JonZ)
05-03-06; added Konrad Krumm's VIIc_U201 skin
05-03-06; Mixed Marhkimov's Smoke mod with IamBecomeLife Smoke textures (../Data/Textures/Tnormal/Tex/Smoke_Volum.tga and Smoke_Volum02.tga)
Sounds:
14-02-06; Added some the latest Gammel Soundpack (Mod by Gammel)
14-02-06; Added some of the Internal Life 1.2 sounds, (mod KptnLt Eric Karle)
15-02-06; Added Morse mod as an option (Mod by Vix)
17-02-06; Added some of Sound Explosion 1.2 (Mod by Average Joe)
17-02-06; added some of the sounds that was included in the Frontflotille and AOTD packs
17-02-06; Now on torpedo impact, you can hear the crew cheering, not just the officer (gammel?).
22-02-06; Added ICBM Water Pressure Effects (Data/Sound/ Creaks_Level#.ogg)
05-03-06; Added Sinclair's mod as an option (mod by unknown).
--------------------------------------------------------------------------------------


